Tuesday, 25 February 2014

February 24th - March 2nd (Week 23 of 33)

Animation needs to be worked on before time becomes an issue, there should only be around 2 models to animate, those models being the Shark and Britney, these models are now textured so animation is now something I should turn my attention to.



Worked quickly to the on the "Game Over" screen, will hook it up shortly (it works now)
Been very-very-very lax, here's a new enemy type though... The GR8P (GeorgeRick-8 Pod) nick named The Grape by NC-Defence troops.
As another addition I made these obstacles for the player, I though of them as being a Czech Hedgehog but I found the design a little frustrating to model, so these are more styled after a Roman valli (Sudes) and make a tad more sense for use against an organic...



Weekly Drawing 

Working on an ad that I'll use in-game on a bill board for "Al's Bakery", might see IRL use but tiz unlikely, will work on them to a more finalised form in the following week.
Rough Sketch 1
Rough Sketch 2 
Monster thing that I'm working on, I quite like playing Neo-Scavenger so I thought it might be neat to do a few drawings of enemy designs that I'll post on a suggestions page or something.

A pun I made a while ago worked up a little better, still in a cartoony theme, but it works well I think.

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