Saturday, 23 August 2014

Months Prior - August 24th

A lot of content needs to be created in order to finish this game to a standard I can either look to showcase it as a part of my portfolio or think about potentially selling the game in some fashion. There are a lot of integral changes I'd like to implement though, alongside general aesthetic and game-play related additions. I would like to aim to have the game in portfolio worthy condition by October, by November I would like to have most content finished, by December everything should be done. Alongside this project I also have to finish a few side projects I'm working on to boost my portfolio.
  • Have a single EnemyAI file with different Attributes (High)
    • Shoot Projectile
      • Fire Rate
      • Projectile Speed
      • Reload Time
    • Look At Player
      • Plus Trajectory
    • Movement
      • Follow Player
      • Meander
      • Move Forward
      • Descend From Sky
  • Segment Update Order (Low)
    • Enemy
    • Environment
    • Projectiles
  • Animate all units
    • Shark (High)
      • Snapping Mouth
      • Wiggle
    • Re-animate Britney (Low)
      • Fix jump animation
  • Create New Assets
    • NCP Segway Attack Unit (Med)
    • Special Buildings (High)
      • Burger Joint
      • Hospital
      • Telescope Thing
      • Radar dish (building and small asset)
    • Terrain Assets (Low)
      • Swamp
      • Crashed UFO
  • Fix
    • Exposed ship particle spawn due to camera movement
    • Distance Counter
    • Shit Rank Names

Wednesday, 13 August 2014

Neo-Cretaceous Britney at supercaffeinedude

Hello to anyone that happens to read this, I've swapped blogs to... http://supercaffeinedude.blogspot.co.uk
You'll be able to play whatever I make there and view my current portfolio if you're that way inclined. Head over there now to play the latest build of NCB...