Thursday, 19 December 2013

Project Summery WIP

In "Neo-Cretaceous Britney" you play as a tyrannosaur named Britney who is on the run from the Rozzers for substance abuse. You are on now on the run (literally) from a planetary defence force heading towards the setting sun causing a great deal of collateral.
Basic Proposal

Game-play...

NCB is to be an endless-runner with shooting elements, in many ways similar to a great many on-rails arcade space shooters. Coding is not my forte, and thus servilely limits what can be created before the deadline, however what can be achieved outside of the basics is rather hard to determine.

Those basics include:

  • Controllable side-scrolling
  • Controllable jump mechanics
  • Procedurally generated Environment, Track and enemies
  • Lightly scripted AIs for enemy units
  • Shooting mechanics
  • GUI and its associated mechanics (health/score/distance)
  • Functional Menu with options

Aesthetic...

Basically the whole game is a device that I'll use to show off my work, bill-boards will show-off some 2d ads, and there will be randomly generated 3d environment create by Mr.J.C.Barber (ME!).

Characters will all be very designed to look serial, with the intent of amusing my audience. I think that as my 1st attempt at creating a finished game I shouldn't look to create something too visually ambitious, going for realism would require side-lining all other aspects of my game.
A strong simple aesthetic will not only allow for more time, it will also enable me to explore porting the final product to android devices. 

The world of NCB will have a broad 1960-1990s B-movie sci-fi retro-vibe. The city in which you run will be based on the likes of films like Judge-Dread and Blade-Runner. I'll also personally be looking at modern cities like Hong-Kong, London and New-York, if only to restrain myself from making anything that looks poorly thought out. (the game franchise sim-city is also a great reference point)

I want to have a borderlands-like o cartoon style
All of these elements will tied together with a cold pink, blue and purple colour pallet, with highlights in a contrasting neon-green bringing to attention enemies/bullets/misc. Also


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